I’ve never flown a drone before, so of course I crashed the GoPro Karma. Okay, “crashed” might be a strong word for it — I broke a rotor when I landed the quadcopter too close to a rock. Other than that, my first flight was a blast.

GoPro’s been teasing Karma since May of 2015, and the no-longer-just-an-action-camera company finally unveiled the drone this morning during an event at Squaw Valley Ski Resort in California. After the event ended, I headed up to the top of one of the mountains here to test the thing out.

GoPro’s biggest selling point with Karma is how easy it is to use. And for the most part, it’s right. The drone has auto-takeoff and landing modes, an “easy” flight mode, and some semi-autonomous modes. (There’s a cable-cam mode, where you can set two points and have Karma travel in a line between them. There’s a version of that where Karma will tilt the camera up as it travels. There’s a “dronie” mode, where the camera will start on you and zoom up into the sky. And there’s an “orbital” mode, where the camera will stay locked on you while Karma loops around you.) Unfortunately, Karma does not offer a “follow” mode that locks onto you as you pedal down a mountain, kite across a lake, or snowboard down a slope — and that’s surprising from a company that’s become synonymous with self-recording adventure.

Since I only had a few minutes to fly it, I decided to go full manual.

There’s a GPS unit in the drone itself, as well as in the clamshell controller, so Karma does a really good job of hovering in place when you’re not sending it flight commands. This was no easy feat — we were 10,000 feet up, and there were wind gusts of at least 10–20 miles per hour.

Flying it was easy, too, and that’s in large part due to the controller. To me, a rookie, it’s severely uncomplicated in the best way. On the bottom half you have the two standard joysticks you’d expect on a drone — the left controls altitude and yaw, or the direction the drone faces, and the right controls pitch and roll, the movements that tilt the drone so it can fly in different directions.

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Between the two joysticks are two buttons: one to start and stop Karma’s motors, and one for the automatic landing. And on the shoulders of the controller — think where the triggers would be on a gamepad — are a button for recording and a wheel that lets you tilt the drone’s camera.

On the top half of the controller is a touchscreen LCD, where you can manage settings, change modes, and watch a live view of what the drone is seeing. I had Karma about 300 feet above me and at least 500 feet away from me and the video never cut out. The image looks great, and the screen was bright enough for me to see, even at high noon. (The controller has about two hours of battery life, by the way, and in a pinch you can charge the controller from a spare Karma battery.)

Of course, Karma’s battery only lasts about 20 minutes (extra batteries will run about $100–$150) and this is displayed in a bar that stretches across the top of the LCD. As it shrinks, it goes from green to orange to red, and Karma will start to return to its takeoff spot once you’re under about four minutes of remaining flight time. (You can cancel this and take control back, but inevitably the drone will land itself if it is too close to running out of battery.)
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